3D locations, built by your AI agent: Words in. Worlds out.

A free 3D editor for Windows and macOS. Describe a place — Claude Code or any MCP agent lays the roads, raises the buildings and sets the light while you watch. Then export to any engine.

Price
Free, no account
Runs on
Windows · macOS
Agent
Any MCP client
Export
GLB · FBX + textures

GLB · FBXExports to

  • Unity
  • Unreal Engine
  • Blender
  • Godot

01Demo

One description. A whole downtown block.

A real screen recording, sped up. The agent lays out the streets, raises the blocks and tunes fog and light — every step lands in the viewport as it happens.

Real recording · Claude Code connected over MCP · sped up

02Capabilities

A whole place, not a pile of props.

Everything a location needs, built in the right order from one plain-language brief.

A town with streets, crosswalks, brick apartment blocks and cottages, built by an agent in Cuberta
A

Streets that connect

Road networks with real junctions, crosswalks and sidewalks — the skeleton everything else hangs on.

Glass towers around a tall skyscraper with wide avenues, built by an agent in Cuberta
B

Buildings with facades

Cottages, brick blocks and glass towers, set along the streets with real facades.

A living room with a sofa, a wood stove, a kitchen and warm lamp light, built by an agent in Cuberta
C

Furnished interiors

A living room with a stove, a kitchen and lamp light. A whole house, one room or a single prop.

An aerial view of a whole district of blocks and roads, built by an agent in Cuberta
D

Terrain, trees and light

Hills, vegetation, sky and the right time of day, tuned until the frame reads.

E

Your library, one drag away

Sign in to browse your HiGen3D library and community models, then drop them into the scene.

F

Works offline

The editor and its bundled models, materials and skies run without a connection.

G

Any MCP agent

Claude Code is the usual start. Anything that speaks MCP can drive the scene.

03Control

The agent builds. You stay in charge.

It all happens live in a real editor. Mark where to build and where not to, stop the agent, move things by hand, undo any step.

The Cuberta window: scene tree, a town in the viewport, the model library and the history panel
  1. Live viewport

    Each step lands in 3D the moment the agent takes it.

  2. Scene tree

    Every object the agent made — select, hide, lock or move it.

  3. History

    Every action is logged. Undo any step.

  4. Your library

    HiGen3D and community models, ready to drag in.

  5. Copy connect command

    One click puts the connect command on your clipboard.

04Workflow

From install to engine in four steps.

  1. Install Cuberta

    Free, no account. Installer or portable build for Windows, disk images for Apple Silicon and Intel Macs.

  2. Connect your agent

    Press Copy connect command in the app and paste it into your terminal. Claude Code or any MCP client.

  3. Describe the place

    Write it the way you would brief a level designer. The agent builds it while you watch.

  4. Export to your engine

    GLB or FBX with textures included. Drop it into Unity, Unreal, Blender or Godot.

05Specs

The spec sheet.

Everything worth knowing before you download.

Download
Price
Free — no account, no trial, no subscription
Version
1.0.0
Windows
64-bit Windows 10 or 11 · installer or portable
macOS
Apple Silicon or Intel
Graphics
Any GPU from the last decade
Agent
Any MCP client — bring your own agent and model access
Export
GLB and FBX, textures included
Engines
Unity, Unreal Engine, Blender, Godot — anything that reads glTF or FBX
Offline
The editor, bundled models, materials and skies
Account
Optional — only to browse your HiGen3D library and community models
Code signing
Not yet — confirm the first launch in SmartScreen or Privacy & Security

06FAQ

Questions people ask

Short answers. The blog goes deeper.

Blog
Is Cuberta free?

Yes. Cuberta is free to download and use on Windows and macOS, with no account, no trial period and no subscription. The bundled models, materials and skies are included.

Which AI agents work with Cuberta?

Any MCP client. Claude Code is the one most people start with, but the app exposes a standard Model Context Protocol server, so anything that speaks MCP can drive the scene. You bring your own agent and your own API access.

What can the agent actually build?

Whole locations — road networks with junctions and sidewalks, blocks of buildings with real facades, terrain, vegetation, street furniture and lighting. It also builds single objects: a house with a furnished interior, a room, a prop. If you can describe it, it will attempt it.

Which engines can I export to?

GLB and FBX come out with textures included, which covers Unity, Unreal Engine, Blender, Godot and anything else that reads glTF or FBX.

Do I need to know 3D modeling?

No. You describe the place in plain language and correct the agent when it goes the wrong way. Knowing your engine's import settings helps more than knowing how to model.

How is this different from Blender MCP?

Blender MCP hands an agent the whole of Blender, which is powerful and slow — the agent spends its turns writing Python against a general-purpose modeller. Cuberta is a purpose-built editor for locations: the tools it exposes are already about roads, buildings, terrain and placement, so the agent works at that level instead of rebuilding it every time.

Does Cuberta work offline?

The editor and its bundled content run offline. The agent itself needs whatever connection your model provider requires, and signing in is only needed to browse your HiGen3D library.

What are the system requirements?

64-bit Windows 10 or 11, or macOS on Apple Silicon or Intel. Any GPU from the last decade will do. The builds are not code-signed yet, so Windows SmartScreen and macOS Privacy & Security will ask you to confirm the first launch.

08Download

Start building.

Version 1.0.0 · Free · Windows and macOS

  • Any GPU from the last decade will do.
  • The builds are not code‑signed yet: Windows SmartScreen may ask you to confirm the first launch, and macOS asks you to allow the app under Privacy & Security in System Settings.